[Twisted-Python] new success story: Battlehouse Games

Ilya Skriblovsky ilyaskriblovsky at gmail.com
Tue Aug 3 23:37:26 MDT 2021


I've sent my own success story with Twisted to success at twistedmatrix.com a
couple of days ago from my work email ilya at zont-online.ru, but didn't
receive any confirmation. Hoping it won't be lost :)

пн, 2 авг. 2021 г. в 11:07, Glyph <glyph at twistedmatrix.com>:

> I ran across a PyCon APAC talk about this, and the speaker generously
> offered to write a blurb for our site, which I've posted here:
> https://twistedmatrix.com/trac/wiki/SuccessStories#BattlehouseGames
>
> Battlehouse creates and operates massively-multiplayer strategy games for
> browser and desktop platforms. Our most popular titles are nearly 10 years
> old and have served over 4 million users.
>
> Twisted plays an important role in our Python-based server stack. We use
> Twisted to handle many protocols including HTTP, WebSockets, and SQL. The
> asynchronous coroutine model helps us deliver low-latency gameplay without
> adding too much complexity to the codebase. Across 10 years of continuous
> evolution, Twisted has proven to be the most stable, well-documented, and
> flexible low-level networking library for Python.
>
> -- Dan Maas, CTO, Battlehouse Games
>
>
> Do you have your own success story?  Please contact
> success at twistedmatrix.com - it's always nice to hear from users!
>
> -g
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