[Twisted-Python] Announcing: Minions of Mirth - Open SourceRPG using Twisted

Josh Ritter jritter at bektel.com
Fri Nov 19 17:23:22 EST 2004

The game and engine are both Open Source...

The engine is currently using a heavily modified QuakeII, as evidenced by
the video :)  We'll be porting to the Quake3Arena engine which will be under
the GPL within the next month.  Q3A has a very solid linux platform layer...
We cannot officially support Linux, though if someone wanted to maintain a
Linux port we would welcome this...

I'd rather not clutter the Twisted mailing list with discussion about the
game or engine that isn't directly related to Twisted... please use our
forums (http://www.prairiegames.com/phpBB2) or email me directly :)

-Josh Ritter
Technical Director

----- Original Message -----
From: "Federico Di Gregorio" <fog at initd.org>
To: "Twisted general discussion" <twisted-python at twistedmatrix.com>
Sent: Friday, November 19, 2004 3:59 PM
Subject: Re: [Twisted-Python] Announcing: Minions of Mirth - Open SourceRPG
using Twisted

> Il giorno ven, 19-11-2004 alle 13:52 -0600, Josh Ritter ha scritto:
> > Hello!!!!
> >
> > My name is Josh Ritter and I am a veteran game programmer working on an
> > Source RPG, called "Minions of Mirth".
> > The engine is also Open Source and features some really cool technology.
> > The game currently runs on Windows and OSX.
> > Basically, "Minions of Mirth" is a 3d MUD...
> this is great news, especially because there are very few open source
> games. i see that the game is for windows and osx only and i'd like to
> see it on linux too. where can i download the source code to look at how
> difficult would be porting it to my favourite os? (or there was a
> mistake and only the engine is really open source?)
> greetings,
> federico
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