[Twisted-Python] Reality Servers
Chris.Hadgis at mincom.com
Chris.Hadgis at mincom.com
Tue Sep 4 00:47:55 MDT 2001
Further progress...
I have changed the Drop routine for the Romero figure. It first tests if
the location hasIntelligence() before broadcastToPair() the fact it made a
noise when dropped. Is testing the location for hasIntelligence() the
standard way of finding out if the location is a guest/player?
I would think that the broadcast routine could be coded as one routine
with the following parameters:
(self, subject, to_target, to_subject, to_other)
self = reference for the thing where the broadcast originates from
subject = person acting on the thing
to_target = message for thing
to_subject = message for subject
to_other = message for others
I admit I have not sat down and thought about all the different scenarios.
I'll get to that soon. Hopefully, there will only need to be a few
broadcast routines (preferably one) which will be suitable for all
situations.
Glyph, I will provide a diff as soon as we can work out what to do with
the container problem I mentioned in this thread yesterday.
Cheers,
ChrisH
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