On Sat, 2010-11-13 at 19:56 -0800, RSGames Support wrote: > if wxreactor.WxReactor.callFromThread is not None: > oldStop = wxreactor.WxReactor.stop > def stopFromThread(self): > reactor.callFromThread(oldStop) > wxreactor.WxReactor.stop = stopFromThread Did you try the patch?