[Twisted-Python] SSL + AMP

Pavel Pergamenshchik pahan at xzrq.net
Thu Mar 20 17:19:46 EDT 2008

On 3/20/08, Drew Smathers <drew.smathers at gmail.com> wrote:
> Now that foolscap has been brought up  ... since foolscap doesn't try
>  to poke through firewalls, there seems to be some deployment issues
>  when using this in say an MMO where you can't guarantee that
>  participants in the system will be able talk to each other directly
>  without tunneling through a central server.

As far as I know, there is no MMO that requires clients to talk
directly to each other. Are you writing such a thing? What benefit is
client-to-client communication is going to give you?

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