[Twisted-Python] This showed up in pygame-users at seul.org
lac at openend.se
Wed Nov 21 10:48:20 EST 2007
Anybody want to come explain twisted to somebody who just wants
to network his game? Alas pygame-users is not a mailman mailing
list, and Activestate seems to have stopped archiving it in August,
so there is no way I know of to read the whole thread.
------- Forwarded Message
Return-Path: owner-pygame-users at seul.org
Delivery-Date: Wed Nov 21 14:37:43 2007
Return-Path: <owner-pygame-users at seul.org>
To: pygame-users at seul.org
Subject: Re: [pygame] Networking?
In-Reply-To: <6e04113a0711210522s6b4d629y2c6be6b4a13fa0f3 at mail.gmail.com>
hey, please forgive me for any stupid observations.....it's just
that I've been avoiding testing Twisted because people seem
to be of the opinion that it takes over the main loop. And they
like having control over that.
Can the main reactor be manipulated in such a way that it is
not the main loop?
------- End of Forwarded Message
More information about the Twisted-Python